Keynote – Peter Dalsgaard
Challenges and Potentials of Designing for Large-Scale Urban Displays

Abstract – In the talk, Peter Dalsgaard will draw upon experiences from these and other cases to discuss some of the challenges and potentials facing interaction design practitioners and researchers in this domain, spanning from the development of new interaction forms and the search for content that will suit this new medium to the integration of displays into not only existing physical environments but also into the established socio-cultural structures that exist in these places.
Bio – Peter Dalsgaard is an Associate Professor of Interaction Design at Aarhus University, where he has spent the past ten years exploring the intersections between digital and physical environments place at CAVI, the Centre for Advanced Visualization and Interaction. Dalsgaard's research focuses on theories of design and the nature of design processes. A crucial component of this work is orchestrating and participating in real-life design projects, including the development of a number of large-scale urban display installations, such as Aarhus by Light, Climate on the Wall and the Danish Pavilion at the 2010 World Expo in Shanghai.
Detailed Program
Monday, June 2nd
16:30 – 18:00 |
Nyhavn Canal Tour Nyhavn 24, 1051 Københvan K |
Tuesday, June 3rd
8:00 – 9:00 |
Registration & Coffee Outside room 22.0.11 |
9:00 – 9:15 |
Opening Room: 22.0.11 |
9:15 – 10:15 |
Keynote Room: 22.0.11 – Chair: Sebastian Boring Challenges and Potentials of Designing for Large-Scale Urban Displays |
10:15 – 10:45 |
Coffee Break |
10:45 – 12:15 |
Session #1 Room: 22.0.11 – Chair: Nick Taylor Is Anyone Looking? Mitigating Shoulder Surfing on Public Displays through Awareness and Protection – Paper Roles of an Interactive Media Façade in a Digital Agora – Paper Analysing Pedestrian Traffic Around Public Displays – Paper Smart Citizen Sentiment Dashboard: A Case Study Into Media Architectural Interfaces – Paper Ballade of Women: The Expedition – Video |
12:15 – 13:30 |
Lunch KUA Canteen Balcony |
13:30 – 15:10 |
Session #2 Room: 22.0.11 – Chair: Timo Ojala Midair Displays: Exploring the Concept of Free-Floating Pervasive Displays – Paper Interacting with 3D Content on Stereoscopic Displays – Paper Exploring Design Parameters for a 3D Head-Up Display – Paper Vote With Your Feet: Local Community Polling on Urban Screens – Paper Movable, Kick-/Flickable Light Fragments Eliciting Ad-hoc Interaction in Public Space – Paper |
15:10 – 15:30 |
Coffee Break Outside room 22.0.11 |
15:30 – 17:10 |
Session #3 Room: 22.0.11 – Chair: Aaron Quigley UbiOpticon: Participatory Sousveillance with Urban Screens and Mobile Phone Cameras – Paper Displaying Locality: Connecting with Customers and Visitors In-Situ via their Mobile Devices – Paper Application Diversity in Open Display Networks – Paper Supporting Community Participation in Interactive Exhibits – Paper cAR: Contact Augmented Reality with Transparent-Display Mobile Devices – Paper |
18:00 – 21:00 |
Poster & Demo Reception Mødestedet (KUA 2) Enriching Public displays Ads Recommendations using an Individual – Group cooperation model – Poster CSCT – Computer Supported Cooperative Teaching – Poster Supporting Conversation and Community Interaction With A Table-Top Community Garden Application – Demo LUME – Building Identity, Displaying Content, and Engaging Users Through Network of Interactive Display – Poster Development of Corneal Reflection-based Gaze Tracking System for Public Use – Poster Ad-hoc Registration and Configuration of Social Object Labels – Demo Demo: An Ecosystem for Open Display Networks – Demo Exploring Gesture Based Interaction with a Layered Stereoscopic 3D Interface – Poster |
Wednesday, June 4th
8:00 – 9:00 |
Registration & Coffee Outside room 22.0.11 |
9:00 – 10:30 |
Session #4 Room: 22.0.11 – Chair: Nigel Davies Flexible Registration of Multiple Displays – Paper SenScreen – A Toolkit for Supporting Sensor-enabled Multi-Display Networks – Paper Gestures Everywhere: A Multimodal Sensor Fusion and Analysis Framework for Pervasive Displays – Paper Scheduling Interactive and Concurrently Running Applications in Pervasive Display Networks – Paper The ‘Making of’ MÉGAPHONE, an Interactive "Speakers' Corner" and Digitally-Augmented Agora in Public Space – Video |
10:30 – 10:50 |
Coffee Break Outside room 22.0.11 |
10:50 – 12:30 |
Session #5 Room: 22.0.11 – Chair: Florian Alt Magnetic Cursor: Improving Target Selection in Freehand Pointing Interfaces – Paper Effect of Interior Bezel Width on Visual Search Performance – Paper Evaluating the use of a very large-scale presentation and collaboration framework – Paper What Chalk and Tape Can Tell Us: Lessons Learnt for Next Generation Urban Displays – Paper Assessing the Impact of Dynamic Public Signage on Mass Evacuation – Paper |
12:30 – 14:00 |
Lunch KUA Canteen Balcony |
14:00 – 15:30 |
Session #6 Room: 22.0.11 – Chair: Sven Gehring Tandem Browsing Toolkit: Distributed Multi-Display Interfaces with Web Technologies – Paper RED: a framework for prototyping multi-display applications using web technologies – Paper I Love My Display: Combatting Display Blindness with Emotional Attachment – Paper Who cares about the Content? An Analysis of Playful Behaviour at a Public Display – Paper Screen in the Wild: Exploring the Potential of Networked Urban Screens for Communities and Culture – Video |
15:30 – 16:00 |
Coffee Break Outside room 22.0.11 |
16:00 – 17:00 |
Session #7 Room: 22.0.11 – Chair: Sebastian Boring Ownership and Trust in Cyber-Foraged Displays – Paper What's in it for me: Exploring the Real-World Value Proposition of Pervasive Displays – Paper Understanding Engagement with Interactive Public Displays: an Awareness Campaign in the Wild – Paper |
17:00 – 17:30 |
Closing Remarks Room: 22.0.11 |
Accepted Papers
Vote With Your Feet: Local Community Polling on Urban Screens
Movable, Kick-/Flickable Light Fragments Eliciting Ad-hoc Interaction in Public Space
Is Anyone Looking? Mitigating Shoulder Surfing on Public Displays through Awareness and Protection
Effect of Interior Bezel Width on Visual Search Performance
The Role of an Interactive Monumental Media Façade as a Component of an Art Installation Deployed in Public Space
Who cares about the Content? An Analysis of Playful Behaviour at a Public Display
Understanding Engagement with Interactive Public Displays: an Awareness Campaign in the Wild
Displaying Locality: Connecting with Customers and Visitors In-Situ via their Mobile Devices
SenScreen – A Toolkit for Supporting Sensor-enabled Multi-Display Networks
Evaluating the use of a very large-scale presentation and collaboration framework
Exploring Design Parameters for a 3D Head-Up Display
Supporting Community Participation in Interactive Exhibits
Gestures Everywhere: A Multimodal Sensor Fusion and Analysis Framework for Pervasive Displays
Flexible Registration of Multiple Displays
Assessing the Impact of Dynamic Public Signage on Mass Evacuation
What's in it for me: Exploring the Real-World Value Proposition of Pervasive Displays
Interacting with 3D Content on Stereoscopic Displays
Scheduling Interactive and Concurrently Running Applications in Pervasive Display Networks
Magnetic Cursor: Improving Target Selection in Freehand Pointing Interfaces
UbiOpticon: Participatory Sousveillance with Urban Screens and Mobile Phone Cameras
Tandem Browsing Toolkit: Distributed Multi-Display Interfaces with Web Technologies
Midair Displays: Exploring the Concept of Free-Floating Pervasive Displays
Lessons learned developing a framework for prototyping multi-display applications using web technologies
Analysing Pedestrian Traffic Around Public Displays
cAR: Contact Augmented Reality with Transparent-Display Mobile Devices
Ownership and Trust in Cyber-Foraged Displays
Application Diversity in Open Display Networks
I Love My Display: Combatting Display Blindness with Emotional Attachment
Smart Citizen Sentiment Dashboard: A Case Study Into Media Architectural Interfaces
What Chalk and Tape Can Tell Us: Lessons Learnt for Next Generation Urban Displays